Do you want to:
- be good at close-quarters strength?
- use magic to heal and protect?
- use magic to blow up and change things?
- sneak around and speak quickly?
Just like a video game :)
Close Quarters combat-focused[edit | edit source]
| Name
|
Ancestry
|
Class
|
Personality
|
Role in Combat
|
| Valeros
|
Human
|
Fighter
|
A good-natured jock
|
Jump in the fray and do all the things
|
| Amiri
|
Human
|
Barbarian
|
Driven, no time for idle people.
|
Jump in the fray and bash some skulls
|
| Sajan
|
Human
|
Monk
|
Focused and searching
|
Controlled movement and rapid attacks
|
| Seelah
|
Human
|
Champion
|
Earnest and duty-bound
|
Defender and ally protection
|
| Harsk
|
Dwarf
|
Ranger
|
Gruff, rugged man of few words
|
Single-target focus and strong attacks
|
Magic, for healing and other buff/debuff support[edit | edit source]
| Name
|
Ancestry
|
Class
|
Personality
|
Role in Combat
|
| Kyra
|
Human
|
Cleric
|
Devout and steadfast
|
Protects allies with magic and the tip of a blade
|
| Lini
|
Gnome
|
Druid
|
Gentle and loyal with wanderlust
|
Commands snow leopard and provides support
|
Magic, of the blowing up and Other EffectsTM variety[edit | edit source]
| Name
|
Ancestry
|
Class
|
Personality
|
Role in Combat
|
| Ezren
|
Human
|
Wizard
|
World-hardened catching up on wasted youth
|
Blasts attack spells and other support effects
|
| Seoni
|
Human
|
Sorcerer
|
Cautious, keeps her cards close
|
Blasts attack spells and other support effects
|
Sneaky or otherwise widely skilled[edit | edit source]
| Name
|
Ancestry
|
Class
|
Personality
|
Role in Combat
|
| Merisiel
|
Elf
|
Rogue
|
Jaded but enjoys freedom
|
Nimble, quick to stab in the tender spots
|
| Lem
|
Halfling
|
Bard
|
Entertains to escape the past
|
Supports allies with spells and abilities
|
If a pre-generated character isn't to your liking, refer to this page.